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Its a bit frustrating. I like FSXME a lot, and it seems to be a very powerful tool, but without any support, its really hard to figure it all out. When you get no answer in this forum, probably nobody has got an idea or uses the FSX mission editor. I guess you already tried to search the forum for answers?
Expanding your Missions
There are not many but some threads about the mission editor at fsdveloper. The support page of fsmissioneditor.
Perhaps try to send an email to: info fsmissioneditor. Thus, based on past history, such support communication is rather more likely to be achieved only if Jim is contacted via e-mail and only then if he isn't already overwhelmingly busy with his variable-duration employment software programming projects and traveling.
Last edited: 13 Feb To say it is not a user friendly graphical interface is an understatement. Still, like writing computer code line by line, it does give you a basic understanding of how things work "under the hood"…rather "under the bonnet" for your area of the world I lived in Brampton CAMBS for 3 years I still use OPT when placing waypoints for AI Vehicles and aircraft and placing scenery objects.
FSX/Flight Simulator X Missions: Tutorial 4: Ground Operations
It is also good for actually seeing the areas you are using for proxy triggers - especially if they are tied to an object.
Also, while I can't swear to it, there seems to be certain actions and conditions for conditional triggers that don't show up in the FSXME menus. OPT is clunky - but fairly powerful wth the ability to build missions or build scenery to add to FSX.
FSXME official support?
And I'd keep the Union Jack. LOL - I was trying to compile a scenery model library with FSX running but "iconized" down to the bottom bar - so I didn't notice it was running.
I couldn't figure out why the compile wasn't working. I finally had my "Doah!
Any app that produces. Technically I think you could delete the scenery area from FSX and it would allow you to compile - then readd the scenery area.
It's easier to just shut down FSX. In fact a couple of my apps have an FSX start option built in.
One less step. The mission files are.
You can do the same with aircraft repaints as long as you exit Aircraft selection, and I usually shift to another aircraft before I exit - not sure if that is neccessary. You must log in or register to reply here.