Computing and the Arts is an interdepartmental major designed for students who wish to integrate work in computing with work in one of five arts disciplines: architecture, art, history of art, music, or theater studies. For students with a computing perspective, issues in these disciplines present interesting and substantive problems: how musicians use computers to compose; the limitations of current software tools used by artists; the types of analyses done by art historians; challenges in designing and using virtual sets in the theater; ways that virtual worlds might help to envision new forms of artistic expression; and lessons that can be learned from trying to create a robotic conductor or performer.
For students with an artistic perspective, computing methods offer a systematic approach to achieving their vision.
A foundation in computer science allows artists to understand existing computing tools more comprehensively and to use them more effectively. Furthermore, it gives them insight into what fundamentally can and cannot be done with computers, so they can anticipate the future development of new tools for computing in their field.
There are no additional prerequisites for the Architecture, History of Art track, or the Music track.
There is no required favorable review of studio work for admission to the major in any track. Twelve term courses are required beyond the prerequisites, not including the two-term senior project.
The six remaining courses are selected from one of the arts disciplines. All requirements for a single track must be satisfied, as specified below.
The project must be approved by the DUS and be acceptable to both departments. Students must submit a written report, including an electronic abstract and webpage s.
Computing and the Arts is an interdepartmental major for students who wish to integrate computing with work in architecture, art, history of art, music, or theater studies.
Majors explore topics from these arts disciplines in the context of mathematics, computer science, and information technology. For students with a computing perspective, issues in these disciplines present interesting and substantive problems.
In addition to prerequisites, the major requires six term courses in Computer Science, six in the arts, and a two-term senior project. Students choose a track in one of the arts disciplines and satisfy the corresponding requirements. The capstone of the program is a two-term senior project advised by faculty from Computer Science and from the chosen art.
Prospective majors should also consider the following courses during the first year, depending on their track of interest:. Students interested in the major are encouraged to discuss their programs with the director of undergraduate studies DUS as early as possible.
Previous Version SOL
Individual research project in computing and the arts. Requires a faculty supervisor and permission of the director of undergraduate studies.
May be taken more than once for credit. Individual research project for majors in Computing and the Arts.
Yale College Programs of Study 2019–2020
Requires two faculty supervisors, one from Computer Science and one from the department in the chosen track. Requires permission of the director of undergraduate studies.
Computer Arts and Design Course at City of Glasgow College
The student must present both a verbal and a written report describing the results of the project. Yale College Programs of Study — Click to change. Computing and the Arts Overview First year Courses.
Computer Arts Magazine
Requirements of the Major Twelve term courses are required beyond the prerequisites, not including the two-term senior project. Send Page to Printer. Download PDF of this page.